Things We Think About Games (Print + Digital)

Things We Think About Games (Print + Digital)

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“An unholy mixture of helpful guidebook and jabbing provocation, it will earn its right to rattle around your brain. It is essential reading for designer, critic, and straight-up rank ‘n’ file gamer alike.”
— Robin D. Laws, creator of HeroQuest and Feng Shui

Things We Think About Games

Written by Will Hindmarch & Jeff Tidball

Foreword by Robin D. Laws
Introduction by Wil Wheaton

with John August, Pat Harrigan, Fred Hicks, Kenneth Hite, John Kovalic, Michelle Nephew, Philip Reed, S. John Ross, Mike Selinker, Noah Wardrip-Fruin

ISBN 13: 978-0-9818840-0-4
ISBN 10: 0-9818840-0-8
6×9 inches, 160 pages, softcover
$20 (US) 

About the book

Will Hindmarch and Jeff Tidball think a lot about games. At their commentary website,, they think out loud about what it means to play games, make games, sell games, and love games. They are gamers.

Here, with fellow game designers and notable game players, they think out loud on paper in the first Gameplaywright book.

Things We Think About Games collects dozens on dozens of bite-sized thoughts about games. From the absurd to the magnificent, the demonstrable to the dogmatic, this collection spans both the breadth of games—board, card, roleplaying and more—and the depth of gaming, offering insights about collecting, playing, critiquing, designing, and publishing.

It is rare that I actually shout “Yes, goddamn it!” when reading a book.
— Richard Dansky, Manager of Design, Red Storm Entertainment